﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SocketTool.Com.UDP.Client
{
    public class UDPClientMessage 
    {
        public readonly byte[] Payload = null;

        public UDPClientMessage(byte[] payload)
        {
            this.Payload = payload;
        }
    }
}
